module Base
{

    item Backpack_Cerberus
    {
	DisplayCategory = Bag,
	Type = Container,
	DisplayName = Backpack Cerberus,
	ClothingItem = Backpack_Cerberus,
	CanBeEquipped = Back,
	WeightReduction = 90,
	Weight = 1,
	Capacity = 17,
	IconsForTexture = Backpack_Cerberus,
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	BloodLocation = Bag,
	RunSpeedModifier = 0.98,
	CanHaveHoles = false,
	AttachmentReplacement = Bag,
	ClothingItemExtra = Backpack_Cerberus_Tight,
	ClothingItemExtraOption = Tight,
	ClothingExtraSubmenu = PutOn,
	ReplaceInSecondHand = Backpack_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = Backpack_Cerberus_RHand holdingbagright,
	WorldStaticModel = Backpack_Cerberus_Ground,
    }

    item Backpack_Cerberus_Tight
    {
	DisplayCategory = Bag,
	Type = Container,
	DisplayName = Backpack Cerberus,
	ClothingItem = Backpack_Cerberus_Tight,
	CanBeEquipped = Back,
	WeightReduction = 90,
	Weight = 1,
	Capacity = 17,
	IconsForTexture = Backpack_Cerberus,
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	BloodLocation = Bag,
	RunSpeedModifier = 0.98,
	CanHaveHoles = false,
	AttachmentReplacement = Bag,
	ClothingItemExtra = Backpack_Cerberus,
	ClothingItemExtraOption = PutOn,
	ClothingExtraSubmenu = Tight,
	ReplaceInSecondHand = Backpack_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = Backpack_Cerberus_RHand holdingbagright,
	WorldStaticModel = Backpack_Cerberus_Ground,
    }

    model Backpack_Cerberus_Ground
    {
        mesh = WorldItems/Clothing/Backpack_Cerberus_Ground,
        scale = 1,
    }





    item ChestRigs_Cerberus
    {
        Type = Container,
        DisplayName = Chest Rigs Cerberus,
        ClothingItem = ChestRigs_Cerberus,
        IconsForTexture = ChestRigs_Cerberus,
        RunSpeedModifier = 0.98,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = ChestRigs,
	ClothingItemExtra = ChestRigs_Cerberus_NoBelts;ChestRigs_Cerberus_Tight,
	ClothingItemExtraOption = NoBelts;Tight,
	ClothingExtraSubmenu = PutOn,
	ReplaceInSecondHand = ChestRigs_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = ChestRigs_Cerberus_RHand holdingbagright,
        WorldStaticModel = ChestRigs_Cerberus_Ground,
    }

    item ChestRigs_Cerberus_NoBelts
    {
        Type = Container,
        DisplayName = Chest Rigs Cerberus,
        ClothingItem = ChestRigs_Cerberus_NoBelts,
        IconsForTexture = ChestRigs_Cerberus,
        RunSpeedModifier = 0.98,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = ChestRigs,
	ClothingItemExtra = ChestRigs_Cerberus;ChestRigs_Cerberus_Tight,
	ClothingItemExtraOption = PutOn;Tight,
	ClothingExtraSubmenu = NoBelts,
	ReplaceInSecondHand = ChestRigs_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = ChestRigs_Cerberus_RHand holdingbagright,
        WorldStaticModel = ChestRigs_Cerberus_Ground,
    }

    item ChestRigs_Cerberus_Tight
    {
        Type = Container,
        DisplayName = Chest Rigs Cerberus,
        ClothingItem = ChestRigs_Cerberus_Tight,
        IconsForTexture = ChestRigs_Cerberus,
        RunSpeedModifier = 0.98,
        Capacity = 4,
        WeightReduction = 80,
        Weight = 0.5,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = ChestRigs,
	ClothingItemExtra = ChestRigs_Cerberus;ChestRigs_Cerberus_NoBelts,
	ClothingItemExtraOption = PutOn;NoBelts,
	ClothingExtraSubmenu = Tight,
	ReplaceInSecondHand = ChestRigs_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = ChestRigs_Cerberus_RHand holdingbagright,
        WorldStaticModel = ChestRigs_Cerberus_Ground,
    }

    model ChestRigs_Cerberus_Ground
    {
        mesh = WorldItems/Clothing/ChestRigs_Cerberus_Ground,
        scale = 1,
    }





    item FannyPack_Cerberus
    {
        Type = Container,
        DisplayName = Tactical Fanny Pack Cerberus (Back),
        ClothingItem = FannyPack_Cerberus,
        IconsForTexture = FannyPack_Cerberus,
        Capacity = 2,
        WeightReduction = 75,
        Weight = 0.2,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = TacticalFannyPack,
	ClothingItemExtra = FannyPack_Cerberus_Front,
	ClothingItemExtraOption = FannyPack_WearFront,
	ClothingExtraSubmenu = FannyPack_WearBack,
	ReplaceInSecondHand = FannyPack_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = FannyPack_Cerberus_RHand holdingbagright,
        WorldStaticModel = FannyPack_Cerberus_Ground,
    }

    item FannyPack_Cerberus_Front
    {
        Type = Container,
        DisplayName = Tactical Fanny Pack Cerberus (Front),
        ClothingItem = FannyPack_Cerberus_Front,
        IconsForTexture = FannyPack_Cerberus,
        Capacity = 2,
        WeightReduction = 75,
        Weight = 0.2,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        CanBeEquipped = TacticalFannyPackFront,
	BodyLocation = TacticalFannyPackFront,
	ClothingItemExtra = FannyPack_Cerberus,
	ClothingItemExtraOption = FannyPack_WearBack,
	ClothingExtraSubmenu = FannyPack_WearFront,
	ReplaceInSecondHand = FannyPack_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = FannyPack_Cerberus_RHand holdingbagright,
        WorldStaticModel = FannyPack_Cerberus_Ground,
    }

    model FannyPack_Cerberus_Ground
    {
        mesh = WorldItems/Clothing/FannyPack_Cerberus_Ground,
        scale = 1,
    }





    item HipBag_Cerberus_Left
    {
        Type = Container,
        Weight	= 0.3,
	DisplayCategory = Bag,
	WeightReduction	= 75,
	Capacity = 4,
        RunSpeedModifier = 0.98,
	DisplayName = Hip Bag Cerberus (Left),
	IconsForTexture = HipBag_Cerberus,
	CanBeEquipped = HipLeft,
	ClothingItem = HipBag_Cerberus_Left,
	ClothingExtraSubmenu = HipLeft,
	ClothingItemExtra = HipBag_Cerberus_Right;HipBag_Cerberus_ArmorLeft;HipBag_Cerberus_ArmorRight,
	ClothingItemExtraOption = HipRight;HipLeftArmor;HipRightArmor,	
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	CanHaveHoles = false,
	WorldStaticModel = HipBag_Cerberus_Ground,
 	ReplaceInSecondHand = HipBag_Cerberus_LHand holdingbagleft,
        ReplaceInPrimaryHand = HipBag_Cerberus_RHand holdingbagright,
    }

    item HipBag_Cerberus_Right
    {
        Type = Container,
        Weight	= 0.3,
        DisplayCategory = Bag,
	WeightReduction	= 75,
	Capacity = 4,
        RunSpeedModifier = 0.98,
	DisplayName = Hip Bag Cerberus (Right),
	IconsForTexture = HipBag_Cerberus,
	CanBeEquipped = HipRight,
	ClothingItem = HipBag_Cerberus_Right,
	ClothingExtraSubmenu = HipRight,
	ClothingItemExtra = HipBag_Cerberus_Left;HipBag_Cerberus_ArmorLeft;HipBag_Cerberus_ArmorRight,
	ClothingItemExtraOption = HipLeft;HipLeftArmor;HipRightArmor,
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	CanHaveHoles = false,
	WorldStaticModel = HipBag_Cerberus_Ground,
	ReplaceInSecondHand = HipBag_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = HipBag_Cerberus_RHand holdingbagright,
    }

    item HipBag_Cerberus_ArmorLeft
    {
        Type = Container,
        Weight	= 0.3,
	DisplayCategory = Bag,
	WeightReduction	= 75,
	Capacity = 4,
        RunSpeedModifier = 0.98,
	DisplayName = Hip Bag Cerberus (Left),
	IconsForTexture = HipBag_Cerberus,
	CanBeEquipped = HipLeft,
	ClothingItem = HipBag_Cerberus_ArmorLeft,
	ClothingExtraSubmenu = HipLeftArmor,
	ClothingItemExtra = HipBag_Cerberus_Left;HipBag_Cerberus_Right;HipBag_Cerberus_ArmorRight,
	ClothingItemExtraOption = HipLeft;HipRight;HipRightArmor,	
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	CanHaveHoles = false,
	WorldStaticModel = HipBag_Cerberus_Ground,
 	ReplaceInSecondHand = HipBag_Cerberus_LHand holdingbagleft,
        ReplaceInPrimaryHand = HipBag_Cerberus_RHand holdingbagright,
    }

    item HipBag_Cerberus_ArmorRight
    {
        Type = Container,
        Weight	= 0.3,
        DisplayCategory = Bag,
	WeightReduction	= 75,
	Capacity = 4,
        RunSpeedModifier = 0.98,
	DisplayName = Hip Bag Cerberus (Right),
	IconsForTexture = HipBag_Cerberus,
	CanBeEquipped = HipRight,
	ClothingItem = HipBag_Cerberus_ArmorRight,
	ClothingExtraSubmenu = HipRightArmor,
	ClothingItemExtra = HipBag_Cerberus_Left;HipBag_Cerberus_Right;HipBag_Cerberus_ArmorLeft,
	ClothingItemExtraOption = HipLeft;HipRight;HipLeftArmor,
	OpenSound = OpenBag,
	CloseSound = CloseBag,
	PutInSound = PutItemInBag,
	CanHaveHoles = false,
	WorldStaticModel = HipBag_Cerberus_Ground,
	ReplaceInSecondHand = HipBag_Cerberus_LHand holdingbagleft,
	ReplaceInPrimaryHand = HipBag_Cerberus_RHand holdingbagright,
    }

    model HipBag_Cerberus_Ground
    {
        mesh = WorldItems/Clothing/HipBag_Cerberus_Ground,
        scale = 1,
    }



}
